Resonance of Fate Enhanced Remaster Aerial Combat
Aerial combat in Resonance of Fate Enhanced Remaster lets your party bypass directional armor, trigger ground-slamming smackdowns, and activate bonus shots by jumping during Hero Actions. You start these midair maneuvers by setting a running path and pressing jump before attacking.

Aerial combat in Resonance of Fate Enhanced Remaster lets your party bypass directional armor, trigger ground-slamming smackdowns, and activate bonus shots by jumping during Hero Actions. You start these midair maneuvers by setting a running path and pressing jump before attacking.
This guide applies to the release of Resonance of Fate Enhanced Remaster on PC via Steam and PlayStation 5, developed by tri-Ace.
How Do You Jump and Attack in the Air?
Hero Action jumping is the primary method to take your characters into midair firing stances across combat arenas. You cannot jump during standard ground movement; jumping is exclusive to Hero Actions. To begin, spend one Bezel by pressing the Hero Action button, align your destination marker with the movement stick, and confirm your trajectory. Once your character starts sprinting along the designated path, press the jump button to launch them into the air.
While airborne, your character continues along their movement trajectory toward the destination marker, regardless of when you hit the jump input. Attacks charge normally while soaring overhead. Pressing the attack button unleashes bullet volleys from handguns or machine guns down onto enemies. You cannot cancel a Hero Action once your character is airborne, meaning the character will remain in flight until they reach the target destination.
Jumping alters how your bullets strike targeted foes. On the ground, characters fire directly into whatever body part faces them, often deflecting shots against shields or reinforced armor plates. Jumping high into the air causes incoming shots to hit body parts and the main health bar at varying angles, making it easier to slip past frontal obstacles and damage core bodies. For broader foundational concepts, review our combat system breakdown.
"Resonance of Fate Enhanced Remaster now available for PS5, PC".
What Are Smackdowns and Bonus Shots?
Smackdown attacks are aerial impact maneuvers that slam floating targets back down into the arena surface. Setting up a smackdown requires knocking an opponent into the air first. Grounded attacks that deliver sustained knockback cause foes to pop up into the sky. Once an enemy is airborne, have a party member initiate a Hero Action, jump so their altitude sits higher than the floating target, and open fire from above. Striking an airborne enemy from a higher elevation triggers a smackdown, crashing them into the ground.
A successful smackdown inflicts damage across the enemy's main health bar as well as all equipped body part shields simultaneously. In addition, the violent impact forces the target to drop items from their drop list along with any Bezel pieces they may have stolen from your party.
Bonus shots are secondary midair timing challenges triggered by hitting airborne enemies from the ground. Landing hits on a floating target gives a random chance to trigger a bonus shot sequence, displaying a targeting circle with a yellow sector. A cursor spins along this wheel within a strict time limit. Pressing the action button to stop the cursor on the yellow portion awards a bonus shot, which drastically accelerates charge speed and lets your shooter fire repeated volleys before the target lands. Misses consume the bonus shot opportunity, but passing up the chance by canceling preserves the accumulated chance for subsequent attempts. Successful bonus shots cause enemies to drop silver and gold pieces that sell for rubies in shops. Pairing these tactics with proper weapon upgrades is essential, as detailed in our guide to gun customization.
Which Aerial Combat Option Fits Your Tactical Situation?
Strategic decisions during battle depend on enemy shielding, Bezel availability, and whether an enemy is grounded or launched into the air. The decision table below outlines the optimal combat option based on battlefield conditions.
| Aerial Action | Best Situation | Resource and Execution Cost |
|---|---|---|
| Standard Hero Action Jump | Bypassing frontal armor or clearing low bunkers | 1 Bezel; jump input mid-sprint; cannot cancel while airborne |
| Midair Smackdown | Damaging multi-part shields and reclaiming stolen Bezels | 1 Bezel; requires launching target airborne first and jumping to higher altitude |
| Ground Bonus Shot | Generating high burst damage and farming gold/silver chips | Requires grounded attacks on airborne targets; demands precise timing on spinning cursor |
Does Aerial Fire Influence Scratch and Direct Damage?
Damage distribution in the air follows the same mathematical principles as ground combat, separating bullet impacts into scratch damage and direct damage. Machine guns deal blue scratch damage, which fills enemy health bars without killing them. Handguns deal red direct damage, which converts all accumulated scratch damage into permanent health loss.
When you leap into the air with a sub-machine gun, your high-rate bullet spray coats multiple body segments in scratch damage simultaneously. Following this jump with an aerial or grounded handgun shot converts that extensive scratch damage into direct destruction, shattering armor plates or instantly dispatching the target.
Overusing midair maneuvers without planning can deplete your Bezel reservoir. Bezels act as your group's shield; if your party runs out of Bezels, you enter critical condition. In critical mode, characters panic, attack speed plummets, Hero Actions become locked, and every hit received deals direct health damage. You restore Bezels by eliminating enemies, breaking entire body parts, or scoring gauge breaks with handgun charges. Coordinating movement paths between all three companions also accumulates resonance points to trigger devastating multi-directional assaults, an approach explored further in our combat strategy overview.
As noted on the official Steam store page, this release offers:
"native 4K output, HDR, and support for 120 fps."
Players looking to verify additional details can also consult developer updates on the official tri-Ace website. Combining high-flying jumps, timely smackdowns, and proper weapon modding will keep your team in command across every encounter in the tower of Basel.
Where does this guide's official Resonance of Fate Enhanced Remaster information come from?
Official details in this guide follow RESONANCE OF FATE official site (tri-Ace), which describes the game in its own words.
The classic title returns with a Full HD remaster!
RESONANCE OF FATE official site (tri-Ace)
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Combat Strategy
This overview equips players with tactical positioning rules, scratch damage sequencing, and hero action steps to win tough battles.
Related Guides
Resonance of Fate Enhanced Remaster Basel Lore Explained; Resonance of Fate Enhanced Remaster Beginner Guide; Resonance of Fate Enhanced Remaster Story Explained
Basel Lore
Examine the lore behind Basel, the Zenith System, and quartz crystals in the remastered RPG.
Beginner Guide
New players learn combat mechanics, weapon setups, and world map strategies to progress through Basel.
Story Explained
Follow the complete plot breakdown of Basel, Zenith quartz lifespans, Cardinal experiments, and the final revelation behind the Hunter trio.
